Category Archives: Writing

The Futile Attempt to Ban AI Writing

If you want to submit a short story or novel to any publisher today, you will inevitably find a disclaimer on their submission guidelines page that forbids submitting a story that used AI. But what exactly does “using AI” entail? If you dictate a story with an app that uses AI to transcribe it, is that using AI? If you then use Grammarly to proofread and edit, is that using AI? If you upload your manuscript to use Perplexity as a fact-checker and research assistant, is that using AI? If you use ChatGPT to help generate ideas during the outline phase but then write the actual story yourself, is that using AI? If you generate the first draft of a story with an LLM, but then rewrite every single word, is that still considered using AI? What if you only change 95% of the words? 75%? 50%?

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Goosebumps Books and 90s Nostalgia

One of my favorite hobbies is going to used book sales and finding rare gems for low prices. It’s not just about paying less; it is more fun and fulfilling to find books in the wild rather than simply ordering a copy on Amazon. It’s akin to treasure-hunting—you never know what you might find. At one such sale, I acquired a collection of Goosebumps books for $0.25 each.

Written by R.L. Stine in the 1990s, Goosebumps was a series of horror books aimed at kids in the “middle grade” level. Goosebumps books were massively popular bestsellers in the 90s and were adapted into a television show, and the franchise remains popular today, with Stine still writing more books, Hollywood movie adaptations, and a rebooted TV series.

Despite being in the target age range at the time, I never read Goosebumps as a kid—though I was always curious about the books because of their evocative covers. Last year, while working on my re-write of Trick or Zombie Treat (a horror book about kids in the 1990s, very much in the vein of Goosebumps), I was feeling nostalgic for the 90s, the formative decade of my childhood, so I decided to see if the Goosebumps books were worth the hype (or at least worth a quarter).

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Indie Publishing is Free Market Publishing

Professional publishing is fiat publishing, while indie publishing is free market publishing. The professional publishing industry, which consists of the “Big 5” book publishers (Penguin Random House, HarperCollins, Macmillan, Hachette Book Group, and Simon & Schuster) and literary agencies, are like central banks in the economy: they manipulate the market and create artificial scarcity by limiting which authors and books can be published. Indie publishing (self-publishing and small independent presses) is the free market for books, as it has a more natural flow of supply and demand. Everyone has the same opportunity, and success is more closely correlated with merit—or how much readers actually enjoy a book.

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The Art of Storytelling and Developing Your Voice as a Writer

Storytelling is the key to good fiction. What is storytelling? It is the way you tell a story. A story is not merely a plot plus characters. If you give ten writers the same plot and characters, you will end up with ten wildly different stories (of varying levels of quality). That is where the talent of storytelling enters the equation. You can have a compelling plot and interesting characters, but if you don’t have a skilled storyteller to deliver those elements you’re not going to have a good story. It is not just a matter of being able to compose grammatically clean prose—ChatGPT can do that. Good storytelling is composing the story, from sentence to sentence, in a compelling way.

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When AI Creates “Perfect” Art for You

In the future, it may be possible for AI to create art (including books, movies, music, and videogames) that is so perfectly attuned to an individual’s preferences, perhaps even directly using brain scans to determine the precise ingredients that will give the person the ultimate entertainment experience (like from David Foster Wallace’s Infinite Jest), whatever that may be for the particular individual. This AI would essentially create better art than humans—not that it would be objectively better than anything created by humans, but it would be subjectively better to that one particular human for whom the artwork is specifically created for. And AI could conceivably do this for every single human in the world: create unique works of art tailored to be the best work of art for that individual (whatever the criteria for “best” is for them). How could human artists compete with that?

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Putting Messages in Fiction

People often say that if you want to include a didactic message in your fiction story, then you should just write an essay. Which is true—but not because essays are better, or because art can’t have a message. But messages should be put in essays rather than art, more due to the audience of the medium than the medium itself.

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On Titles and Naming Things

“It is a sad truth, but we have lost the faculty of giving lovely names to things. Names are everything.” — Oscar Wilde

One of my favorite parts of writing a piece of fiction is coming up with the title. I agree with Oscar Wilde: Naming a work of art is an art in itself and should always be treated as such. The name that is given to a work of art is massively influential on how that work is received. As a result, I spend an inordinate amount of time thinking about the titles of my books (and the names of my characters, but that’s a topic for another day).

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Best Nonfiction Books I Read in 2024

Man and His Symbols (1968) by Carl G. Jung

I have been wanting to read Jung for a while after hearing so much about his work second-hand through podcasts, blogs, and books. Jung has been highly influential on so many writers, thinkers, and artists I admire—and I can see why. His symbolic and mythological approach to psychology is sorely needed in our overly reductionist materialistic world. This book serves as a great introduction to Jung’s work. It features one chapter by Jung himself while the rest are written by his associates. The book also features lots of images to help illustrate the points about symbols because visual symbols are so powerful. Jung writes about the unconscious and the role of the artist:

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Control and the Storytelling Tradeoff in Video Games

Stories can be great, and video games can be great, but video games are not the greatest medium for stories. This realization came to me after seeing the television adaptation of The Last of Us. I played the post-apocalyptic video game around the time it first came out in 2013, when it was hailed as one of “the best video games ever.” While I had some fun playing the game, I thought it was overrated and undeserving of its massive hype. The gameplay itself didn’t feel all that fun or inventive. Instead, what was so critically acclaimed was not the gameplay but the story

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Writers Must Read

I often hear published writers say they don’t have time to read anymore. It is often in interviews while promoting their own work, when they are asked what books they have read lately. Some writers say they don’t have time to read at all, others not as much as they would like to. Those who do read often only read ARCs (advanced reader copies) of new books they have been asked to write a blurb for, or nonfiction books as research for their fiction. They are too busy writing books to be reading books for leisure, or so they say. But this is not an excuse—it is cope. All writers need to always be reading. (ABR)

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